Vespers is an interactive fiction game written in 2005 by Jason Devlin, that placed first at the 2005 Interactive Fiction Competition. It also won the XYZZY Awards for Best Game, Best NPCs, Best Setting, and Best Writing.

Summary

Vespers is set in a 15th-century Italian monastery as a horror-themed morality game in which the player's decisions influence the ending. The moral implications of these decisions are often subtle and unethical actions are often encouraged by the game.

Awards

Vespers has won the following awards:

1st place, rec.arts.int-fiction competition 2005 Finalist, Best Individual PC, Xyzzy Awards 2005 Winner, Best NPCs, Xyzzy Awards 2005 Winner, Best Setting, Xyzzy Awards 2005 Winner, Best Writing, Xyzzy Awards 2005 Winner, Best Game, Xyzzy Awards 2005 Finalist, Best Individual NPC, Xyzzy Awards 2005 Finalist, Best Puzzles, Xyzzy Awards 2005 Finalist, Best Story, Xyzzy Awards 2005

Remake

Vespers3D was a planned but eventually cancelled adaptation of the game created using the Torque Game Engine. The written text interface was carried over from the original but the remake team are adding 3D animated graphics, voice acting and music. While a vertical slice or demo version neared completion around 2013, the project was cancelled before a commercial or full public release.

References

External links Baf's Guide entry Review of Vespers in SPAG